Goals and Objectives of this Course:
- Identify research-based instructional strategies based on a variety of educational frameworks including the science of learning, Bloom’s Taxonomy, and Universal Design for Learning (UDL).
- Explore engaging assessment strategies that analyze student learning.
- Compare and contrast game-based learning and gamification, and consider how to incorporate them into your instruction.
- Evaluate instructional strategies that incorporate movement, social-emotional learning (SEL), and artificial intelligence (AI) to support student learning.